Computer graphics and visualization refer to the field of study and practice that involves creating, manipulating, and displaying visual representations of data using computer technology. It encompasses a wide range of techniques and applications, including 2D and 3D graphics, virtual reality, augmented reality, data visualization, and scientific visualization.
Computer graphics focuses on generating and rendering visual content, including images, animations, and interactive graphics, using algorithms and mathematical models. It involves techniques such as rasterization, ray tracing, shading, texture mapping, and geometric transformations. Computer graphics is used in various domains, including video games, movies, computer-aided design (CAD), architecture, simulations, and virtual environments.
Visualization, on the other hand, deals with representing data in a visual form to facilitate understanding, analysis, and communication. It involves techniques for transforming abstract data into meaningful visual representations, such as charts, graphs, maps, and interactive visualizations. Visualization can be applied to various fields, including scientific research, business analytics, medical imaging, geographic information systems (GIS), and social networks analysis.
Computer graphics and visualization often overlap and complement each other. They share common principles and techniques but have distinct focuses. Computer graphics is more concerned with the creation and rendering of visual content, while visualization emphasizes the exploration and communication of data through visual means.
Advancements in computer graphics and visualization have led to significant developments in fields such as entertainment, education, scientific research, and data analysis. They enable us to create realistic virtual worlds, visualize complex data sets, simulate physical phenomena, and gain insights from large-scale data.